The game's multiple systems are compared to other multi-genre games such as Pirates! or Star Control II. The Dominators are much more powerful than the player at the start of the game, forcing the player to evade them, while pursuing smaller jobs to gain wealth, equipment, and experience. The main goal of the game is to defeat the three command units of the titular Dominators, thought the game allows the player to ignore the main quest in favor of exploration, trade, and other sidequests. This leads to a universe with hundreds of planets, each with their own economy, government, and opinion of the player. Players explore a randomly generated galaxy, with each sector featuring multiple stars and planets.
Space Rangers 2 is a hybrid game with multiple game types of gameplay. The player begins the game as a trainee member of the Space Rangers – a corps of pilots charged with defending the galaxy from the Dominators. There are three Dominator types, each at war with each other: the Blazeroids, the Kelleroids, and the Terronoids. Sentient combat robots known as Dominators are attacking the five civilizations of the Coalition: the humans, the Maloqs, the Pelengs, the Faeyans, and the Gaalians. + Klissanmax - Creates a Dominator fleet for every system currently held by the Dominators.Space Rangers 2 is set in the year 3300. + Klissanitem - Gives a random Dominator equipment item. + Klissancall - Summons a Dominator fleet to attack the player's current system. Non-Pirate relations deteriorate and the player's class changes to Brigand. + Weaponstrength - Increases maximum weapon damage by 10 to 20 points. + Superhull - Increases hull size by 30% of the base hull size value. + Stimulant - Gives all stimulants for one year. + RndBase - Creates a random space station in the current system - Cost 30 - Planets Will not activate if current Ranger Points are equal to or over 1,000. + Rangerpoints - Increases Ranger Points by 1,000. + Program - Gives 100 of every computer program. + Pirates - Creates a pirate in each sector.
Relations with non-Peleng planets and ships deteriorate. + Pelengsurprise - Doubles the range of all Peleng weapons. + Packing - Reduces the size/weight of all installed equipment by 50% of its current size/weight. + Nextrank - Promotes the player’s character to the next pilot rank. + Module -Gives every Micro Modules - Cost 10 - Stations/ Planets / Space + Lowcostweapon - Adds a random cheap to the current planet or station’s equipment shop. + Ideal - Changes hull to 'Ideal' class and unlocks all equipment and artifact slots. Will not work if current credit amount is equal to or over 100,000. + Hugemoney - Sets credit amount to 100,000. + Horror - Dominators begin to rapidly attack systems across the galaxy. Stations and planets will maintain their normal relationships to Ranger ships. + Haterangers - Non-Ranger ships are hostile to all Ranger ships. + Drop - Makes the closest ship drop all items and equipment except for engines and fuel tanks.
+ Device - Gives full set of max tier non-weapon gear belonging to the player’s current species. + Coolweapon - Adds a random high-level weapon to the current planet or station’s equipment shop. + Boom - Destroys all enemy ships in Hyperspace. + Artefact - Gives a random artifact - Cost 40 - Hyperspace Weapons no longer need to recharge in Hyperspace. + Ammo - Gives unlimited ship fuel and ammunition for weapons. Cheat Points are gained at the rate of 1/day
To activate the cheats you must hold down + while typing the cheat code while in a specific area of the game.Īll cheat codes have a point value allocated which will be deducted from your total Cheat Point amount every time you use them.